*UPDATING*

Introduction

The Game

The Game

The Specialists (TS) is a modification for Valve's infamous first-person shooter, Half-Life. It is a real fusion of ideas, taking inspiration from such famous Hollywood movies as Face/Off & The Matrix, mixed with the Hong Kong Blood Opera style of directors such as John Woo. All of this is added to classic yet innovative deathmatch & teamplay gametypes and mixed with an arsenal of realistic weapons, real freedom of movement, a great selection of maps and serious amounts of carnage.

All of the above combine to create one of the most fast-paced, exciting and spectacular mods available.


Gameplay & Game Modes

Imagine playing an action movie. Imagine slow motion, spectacular dives, airwheels, backflips, wallrunning, bullet dodging, kung fu, gunfights, swordfights, knifefights... The list goes on, this is the core of TS, non-stop action and fluid gameplay.

The way you play depends on your choice of weapons, your own personal style and the map that you're playing on. The first two of these are subjective, the last is not. TS maps are split into several categories:

Deathmatch: You know what to do, all versus all. Get the other guy before he gets you. The odds are stacked against you, but a true Specialist wouldn't have it any other way.

Team Deathmatch: As above, but players are split into teams and can work co-operatively to bring down the enemy.

Capture The Briefcase: The TS version of the classic 'Capture The Flag'. Two (up to four) teams, briefcases to capture and all the rest you get in Deathmatch game modes, such as powerups and slowmotion. There is only one official map for this gamemode (ctb_deadheat) but our comunity is working hard to change this.

Last Man Standing: All players spawn on a map and fight to the death. No respawning is allowed until one player has emerged victorious over the rest.

The One Mode: At the start of the map, one player is randomly selected as 'The One'. This player has to defend him or herself against all other players. When The One is killed, the person who killed them becomes The One, and so on. In order to help you survive, The One automatically receives a kung-fu, a superjump powerup, as well as a health bonus for every enemy killed. Added to this, he gets a free Slowpause powerup.